E3 is a time full of excitement and potential. Today, Nintendo attempted to embody that spirit with the announcement of Wii U, the next generation in home entertainment. During its press event, the company detailed the systems technical specifications and the confirmed software lineup that consumers will look at next year. Nintendo even aired a video to prove that Wii U is capable of delivering a visually immersive platform for gamers.
Well, in a peculiar twist, it appears as if all of the footage that Nintendo mashed together in the video does not necessarily represent the system’s capabilities. In an interview with GameTrailers, Reggie Fils-Amie said that the games that Nintendo showed off today have never actually been ported to the Wii U. When asked if they were Xbox 360 and PlayStation 3 versions of the games, the President of Nintendo America replied, “Absolutely, because we’re talking a year away from when the console will launch.”
When asked if the system will be on the same level as Microsoft and Sony’s products, Reggie replied that it would be. Quickly thereafter, he shifted the conversation’s focus back onto the fact that the Wii U is capable of delivering 1080p content.
Why would Nintendo pretend to be showing Wii U footage when it was actually stealing gameplay from its competitors? At this point, one can only speculate about the company’s motive. Some believe that Nintendo did not want the console’s specifications to prematurely leak by giving the information to developers, but that theory is unlikely because we have had the specifications for weeks. Instead, it appears as if Nintendo is just taking its time in showing off its latest offering.
What do you, fellow gamers, believe? Is it okay for Nintendo to show off its next system using gameplay from its competitors? Should Nintendo executives have made the decision to not show anything at all? Sound off in the comments below.