According to Irrational Games Creative Director/Co-Founder and BioShock creator Ken Levine, the current console generation (we’ll wisely assume that he is excluding the Wii from this discussion) is not in need of a refresh. There’s still some room to grow, and Levine and his crew intend to make the most out of the hardware currently available.
In talking with VideoGamer, Levine was rather candid about the “juice” left in both the PlayStation 3 and the Xbox 360. He pointed towards the technical gap that stands between PlayStation 2 games at the beginning of that console’s lifecycle and its twilight for proof.
And he does so with some explicit flare. From Levine via VideoGamer:
“No…I think about the PS2. It started with Fantavision and The Bouncer, and it ended with San Andreas and God of War. That’s the same piece of kit [running] those games. If you told that to anyone on the planet who didn’t know better, that it was running on the same piece of kit, they’d tell you that you were an absolute f$$king liar!”
Irrational Games is currently working on the third entry in the BioShock franchise, BioShock Infinite. The project marks only the second game out of three that has been developed by Irrational. Levine spoke more to VideoGamer about the life left in this generation’s current hardware and how he and his team intend to build their project around that fact.
“There’s a lot of juice in there to find, you just have to find it. I’d hate to be the guy making my first game for the Xbox 360 or PS3 right now, because the experience of working on it for years really helps us…
…I need to make this game, and I need to make it awesome..These are the consoles I’m making it on, so I’m just going to make it the best game on these consoles that I can make it.”
What about the TechnoBuffalo faithful… do you folks think it’s time for a new console generation? Or are you happy with the current development practices, look and feel you see today?