Most gamers would prefer that backwards compatibility for new systems worked flawlessly. What we’re finding, however, is that upgraded tech sometimes rolls with shortcomings that make playing old games on new hardware a little more troublesome than we would hope.
The other day we posted news of upscaling and one-to-one issues between the DS and the 3DS. Nintendo’s new handheld has a higher resolution, so games are either poorly upscaled to fit the screen or shrunk down to a more than uncomfortable size. So, you’re either playing with cramps or staring at what looks like a smeared, poor rendering of your once beautiful game.
That facet of backwards compatibility between the 3DS and the DS has staved me off of trading in my old handheld. The newest evidence of incompatibility comes from GameSpot, and while interesting, we hope you don’t consider it deal breaking.
GameSpot ran a series of tests that compared the startup times of DS games on both DS systems and the 3DS. The result, according to the tests, was that the DS actually booted games faster than the 3DS. 35% faster, in fact. Each game took approximately five seconds longer to load up on the 3DS, with Call of Duty: Black Ops actually taking six seconds.
I know what you’re thinking… You’re thinking, “Big whoop, I have to wait five more seconds to run DS software.” Don’t worry, I’m in the same boat. It’s just interesting to see much more extensive hardware perform at a sloppier pace than the system its replacing. It says a lot about the emulation technology within the 3DS compared to the DS itself. And it may even offer a bit of insight in the engineering of the 3DS’ software.
We know, hopefully, that a new five second wait won’t keep you from picking up the 3DS. Wait, will it?