During an interview with Conservative New Media and last week’s GDC, a Nintendo representative let slip a news tidbit that sent shivers down the collective spine of the Zelda fanbase. The 3DS version of The Legend of Zelda: Ocarina of Time will include both the original game and the Master Quest.
The Master Quest is, essentially, exactly the same as Ocarina of Time. The plot, characters and builds of the games are entirely congruent with one another. However, the dungeons have been reworked and rearranged to provide more veteran Zelda fans a new and more challenging experience. It released on disc for the GameCube as part of the Collector’s Edition for The Legend of Zelda: Wind Waker.
As shown off in the video above by the representative from Nintendo before he dished on the big Master Quest news, one of the selling points for this version of Ocarina of Time (aside from 3D, of course) is the use of the bottom screen in regards to control. Swapping items and accessing dungeon maps, once a tough spot in the overall quest, has been simplified. Eiji Aonuma, Game Designer at Nintendo, explained this addition and how it will affect users to IGN and other round table members during E3 of 2010.
“You know the Water Temple? Who thought it was tough or even horrible? I’ve lived with that for the last ten odd years. But with the 3DS we have a touch screen. You had to take off and on the iron boots constantly, right? So I’d like to lay the evil shame to rest, and add a feature to make the iron boots’ control much easier…”
The 3DS version of Ocarina of Time is set to release this year from Nintendo. While no exact date has been hammered down just yet, the company has indicated that Ocarina of Time will ship before the next Wii Zelda title, Skyward Sword.