In one quick quote, David O. Russell has managed to further demonstrate that his conception of games, and their narrative potential, is completely and utterly whacked. David O. Russell, to catch up those who are unaware, is the director behind films like The Fighter (most recently) and Three Kings. He’s been handed the wheel for the upcoming Uncharted flick starring Mark Whalberg. As details roll out about the project and the way Russell is handling it, gamers around the world are finding themselves more and more agitated.
He spoke with /Film, a highly popular flick site, about directing a movie based on a game. His quotes are astounding. It’s as if Russell is bound and determined to target the pre-existing fanbase for Uncharted and remove their love for the movie project entirely. It’s boneheaded and, quite frankly, it’s ignorant.
From the director:
To grow a game into a movie is an interesting proposition because a game is a very different experience than a movie. You guys are playing the game, and it’s about playing the game. It’s not about a narrative embracing you emotionally. You know what I’m saying? So, I want to create a world that is worthy of a really great film..
I went ahead and tossed some bold color onto the nerd rage inducing bits of that quote.
Games can’t embrace you emotionally? Are you kidding me? This director is handed one of the best properties of this console generation (part of that praise is for the story and characters) and he is working under the assumption that games are terrible at facilitating a narrative. According to Russell, gamers can’t emotionally connect to the characters on screen or the plot they’re involved in.
Heavy Rain, The Legend of Zelda, Uncharted, Ico, Mass Effect (1 & 2), Alan Wake, Metal Gear, Okami and every other emotionally charged video game say hello.
David O. Russell simply doesn’t get it. It’s downright embarassing.