Vice President of Epic Games, Jay Wilbur, spoke about development for both the Android and iOS devices. Those unfamiliar will recognize the studio as responsible for Gears of War, Unreal Tournament and, most recently, the mobile giant Infinity Blade.
The upcoming dialogue comes from a demo of the Epic Citadel running on a Galaxy S. Jay Wilbur showed off the tech and added as disclaimer by stating that the company has yet to make a formal decision regarding whether or not they will support the Android platform.
As Wilbur explains, “We’ve done some development on Android…That’s Epic Citadel running on Android … It runs really well and really fast. One of the problems with the Android marketplace is hardware fragmentation, that’s a really big issue. The other thing is marketplace fragmentation, there are so many different app stores out there.”
According to Epic’s Vice President, it’s hard to focus your work into a single place and not be assured that it will be a success, at least when it comes to the Android platform. He obviously means no harm, but this is the natural difference that occurs when one company dictates its marketplace and another company does not.
Jay Wilbur goes on to add that “Apple has very tight control. So anything in the Apple world is perfect. It’s just perfect. We like that, we like that a lot. We know that it’s just gonna work. Sometimes that’s not always the case in the Android marketplace…”
He’s not mistaken. Apple has rigorous quality control methods that typically weed out any rotten eggs and ensure the best applications will rise to the top. Sure, there are still some absolutely horrendous apps out there for download, but the highest quality pieces of software are usually top tier.
Especially Infinity Blade. While it would be a real treat for Android owners to see Epic’s mobile work on their devices, their hesitation is understandable; however, we would see them push forward for the good of all mankind.