While some automatically associate great gameplay and creative mechanics with the developer Valve, others find that pushing back release dates is more applicable. After delaying their much-anticipated sequel to the hit puzzle game Portal, creatively titled Portal 2, until Feb. 9, 2011 earlier this year, they announced this week that the game would be hitting store shelves two months later than expected.
Though it is a letdown that the game is delayed, it is still hilarious to read Valve’s ridiculously succinct press statements –
This two month slip not only marks the shortest delay in Valve’s proud tradition of delays, it represents the approaching convergence of Valve Time and Real Time. Though this convergence spells doom for humanity, it will not affect the new Portal 2 release date.
This comes as a surprise to many as Portal 2 trailers up to this point have largely displayed the Feb. release date. This will most likely cause some confusion, but Valve has never been ready to compromise clean, sharp gameplay for the convenience of users.
Portal 2 is introducing many new mechanics to the series and is also the first PS3 title Valve has created. Not only this, but they must make sure that it runs smoothly from PC to Mac, as both options will be available on launch day via their Steam service.
Is it acceptable for Valve to push back their brainchild? Is it really going to create a recognizable difference if the developer is given two extra months, as the game is already largely finished? Let us know in the comments below.