Remedy Entertainment, the developers behind games like Max Payne, Alan Wake, and now Quantum Break, are part of a dying breed: Developers who create tight, guided, single-player games with strong narrative elements. They took their time with Alan Wake and ended up with a game that many Xbox 360 owners consider one of their favorites of the last generation.
The developer stuck to their guns, so to speak, but tried to innovate by bringing interactive television into the fold. It’s a bold strategy, but one with tons of pitfalls.
Quantum Break puts us in the shoes of Jack Joyce, a guy imbued with powers that allow him to manipulate time following an accident with a time machine that will eventually cause time to end.
Let’s wade through the long development time, some of the recent drama around the game’s resolution, and figure out just what we have here and whether or not it’s worth your time.