CD Projekt RED gets it, as far as I’m concerned. In today’s gaming world, it seems like publishers slam multiplayer onto the backend of almost every title in their catalogue simply to fill a back-of-the-box bulletpoint. Multiplayer increases player retention, or so they say, and that means every game under the sun needs multiplayer regardless of whether or not players want it.
But back to CD Projekt RED. They’ve got another entry in their massive The Witcher franchise on the horizon. Fans are psyched for this brand new game, complete with its new in-house engine.
News started spreading that multiplayer was a possible addition to The Witcher 3: Wild Hunt earlier this month, with members for the studio saying that multiplayer plans were “not set in stone.” Now? All of that has been clarified.
Speaking with Eurogamer, CD Projekt RED Marketing Boss Michal Platkow-Gilewski was asked about the multiplayer in The Witcher 3: Wild Hunt. Here’s his response:
“There’s no place for multiplayer in so strongly a story-driven game as The Witcher 3. We want to focus on the single-player experience, delivering more than 100 hours of truly immersive gameplay.
Geralt can be only one…”
Hear that? That was the big, collective sigh of relief coming from ever big fan of The Witcher franchise who stood staunchly against needlessly adding multiplayer to the games.