Torment: Tides of Numenera‘s developers at inExile are now just rolling in the cash donated by more than 74,000 gamers. Their Kickstarter campaign closed shop over the weekend and raked in an impressive $4.19 million, making it the most funded game in the website’s history.
The game is a follow-up to the crowd-favorite RPG cult classic Planescape: Torment from the year 2000, which is an amazing transient experience from beginning to end if you have not yet played it.
inExile’s original asking point was $900,000, so they pulled in nearly 500% of what they had originally asked for, earning a total of 16 stretch goals along the way. Their previous Kickstarter campaign for Wasteland 2, another revival of a long lost RPG series, also pulled in nearly $3 million. Obviously, these guys have a lot of trust among the RPG crowd.
The previous record holder was Obsidian’s Project Eternity, which settled with $3.9 million. Someone is going to have to break it to Obsidian big boss Chris Avellone that his game no longer holds the record for he biggest of all time. Oh, wait, he is also contributing to Torment: Tides of Numenera. Well, good for him.
The game will be completed and released for PC, Linux, and OS X sometime in 2015. It will use the Unity Engine, which should please Avellone who has stated the classic Infinity engine held back his original vision of Planescape: Torment back in the day.