Epic Games will soon be shuttering Impossible Studios only eight months after creating it, leaving the future of their highly anticipated Infinity Blade: Dungeons in limbo.
Epic Games founder Tim Sweeney made the announcement from Epic’s official website.
“When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic.”
Impossible Studios was made of of employees from the now defunct Big Huge Games. Their polarizing gem named Kingdoms of Amalur: Reckoning played a part in bankrupting publisher 38 Studios, and the assets had to be bought out by the state of Rhode Island since it helped fund the game with a $75 million loan. Needing to sell 3 million copies just to break even, Kingdoms of Amalur sold just 330,000 physical copies in America.
Now, it seems their misfortune has followed them to yet another game as Infinity Blade: Dungeons is being put on hold for the time being. All employees are receiving three months severance pay, and they can even start a new studio using the Impossible brand name.