The development campaign for Fuse, once known as Overstrike, from Insomniac Games has been a weird one for a lot of followers. The game premiered at E3…
Insomniac Games’ Fuse needed a strong showing after the graphical change from its original inception, Overstrike, turned off a lot of potential buyers. They are…
Can’t say I especially blame EA for the decision, considering nobody is really talking about it. Fuse‘s March release was already questionable thanks to an uncharacteristically overcrowded shooter season in 2013. From EA’s library alone, it would have had to compete with Dead Space 3, Crysis 3 and Army of Two: The Devil’s Cartel, not to mention other companies’ games including the fabulous looking Tomb Raider reboot, Gears of War: Judgement, and BioShock Infinite.
Something tells me that amongst all those heavy hitters, nobody would have had the time for a little IP most people were upset with anyways thanks to a controversial style change and silly box art decision. I don’t think they would want to just send this one out to die like that.
Peter Moore claims that Insomniac simply needed to put a little “extra work” into the title, but I am willing to bet development is coming along just fine. It’s the marketing side of things that needs to step up if they want to have this thing be a hit. Maybe they should take some hints from Capcom who did a fabulous job changing the atmosphere surrounding their DmC reboot.
Fuse is the first multi-platform game from Insomniac Games, creators of Ratchet and Clank and Resistance. It will be released for the PlayStation 3 and Xbox 360 sometime between April and June.